Backing a cavity map results in black and white image - Ask - GameDev.tv
Quixel on X: "Quixel's Tyler Puryear shows you how to use Blender to bake out normal, ambient occlusion, material ID and curvature maps to generate all the essential assets needed to texture
Multi-Texture Set Support - Mixer 2021 - MTS - 2021
Curvature Node
Curvature map like material - Materials and Textures - Blender Artists Community
Backing a cavity map results in black and white image - Ask - GameDev.tv
When are World normal, Curvature, Position and Thickness maps used in SP? — polycount
Baking Process — BakeMaster Documentation
renderhjs on X: "New Curvature bake mode coming for #TexTools 1.0.0 Uses technique as described here https://t.co/IzVZcM0FMI more info: https://t.co/UfOt3txELq https://t.co/snnW0UoZGn" / X
Shading in Blender: Baking an Edge Map Using Ambient Occlusion - YouTube