Why is the 'T-Pose' the default pose used when animating 3D models? Why is this pose easier to work with than others? - Quora
GitHub - V-Sekai-archive/blender-skeletal-motion-animate: This plugin lets you re-target animations.
![Mixamo > Blender > Babylon workflow - unable to remove T-pose from animations - Questions - Babylon.js Mixamo > Blender > Babylon workflow - unable to remove T-pose from animations - Questions - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/original/3X/3/5/35cb34ca08d7d7d1468e2caa1b3890a53cba1af7.jpeg)
Mixamo > Blender > Babylon workflow - unable to remove T-pose from animations - Questions - Babylon.js
![Road Worker T-Pose 3D Model $149 - .3ds .blend .c4d .fbx .max .ma .lxo .obj .unitypackage .upk .gltf - Free3D Road Worker T-Pose 3D Model $149 - .3ds .blend .c4d .fbx .max .ma .lxo .obj .unitypackage .upk .gltf - Free3D](https://preview.free3d.com/img/2020/08/2374271290119816773/cwj3uaek.jpg)